Fifa 22 [Updated] 2022

 

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“The technology we’ve been developing in FIFA 20 is the next step in the evolution of player models and animation,” said Matt Bilbey, Executive Producer at EA Sports. “FIFA 22’s HyperMotion Technology is now augmented with the incredibly detailed and full-body motion capture data we’ve collected from real players in motion,” he said. “The new realism is palpable for players in the final seconds of a World Cup final and during a high-intensity tackle.”

Technical director at EA Sports and FIFA Lead Technical Director Andrea Pirlo explained that the new tech is the culmination of multiple years of data-driven work. In addition to the collection and processing of player data, Pirlo also oversaw the creation of the next-generation physics engine and the gameplay systems that are responsible for the player’s behaviors and performance. The new system specifically infuses players with greater speed, power, quickness and acceleration and the animation teams have been given greater flexibility in creating and assigning each player’s movements.

“The next step in the evolution of the player model is the culmination of all the data gathered from the FIFA World Cup and from the training facility and from us over the last few years,” said Andrea Pirlo, FIFA Lead Technical Director. “The new data gives us the ability to be more detailed, more real and give the players the freedom to play in a more natural way.”

Unique Player Behavior

FIFA 22 will be the first title in the franchise where players’ feet are linked to their weight during sprints and player collisions.

“Foot movement is the foundation of everything we do in our game,” said Pirlo. “We’ve spent a lot of time making sure the players are able to sprint and accelerate, whether that’s from a free kick or after they’ve finished a pass.

Pirlo explained that the new high-intensity sprints and acceleration will also be active during more specific situations, such as defending a free kick. Players will use the weight of their feet to maintain their balance in addition to the normal player weight while sprinting.

Pirlo noted that this isn’t a model of motion applied to a player that’s just a simulation of movement. He explained that the player’s weight is assigned to the bottom of their foot and the

 

Fifa 22 Features Key:

 

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